I’m running Ubuntu 20.04.2 LTS (Focal Fossa) on Windows Subsystem for Linux (WSL2), and I’ve been enjoying it a lot now that I’m working off a Windows 10 machine. As a former Mac user - I wanted to leverage WSL2 while doing my Flutter development, so here’s how I went about setting up my environment. (Note: I’m using the Bash shell.)
Downloads directory if it doesn’t already exist, and navigate to it.
mkdir -p $HOME/Downloads && cd "$_"
Download the desired Flutter SDK release. (Right-click and select “Copy link address” to copy the address of the archive.)
This is seriously awesome, Rex. Nice work, and congratulations on the successful project. I am now going to try my hand at embedding Unity in Flutter to create an AR experience. Your resources and groundwork is greatly appreciated!
DevOps Engineer at C.H. Robinson